
Parking Pots
About
https://github.com/SUHMIF/Parking-Pots
On Safari allow to access "Motion and Orientation" and "Hide Toolbar" for the best experience.
Hold your phone horizontally and flat to begin. You must tilt up, down, left and right for moving and tap the screen to interact with the UI. The objective is to collect all the baguettes while avoiding the traffic cones to reach the goals with each character.
As the final project to my Bachelor of Arts with Honours journey, provided by The University of Cumbria, I developed Parking Pots using Unity 6 (6000.3.10f1) in combination with the package Dynamic Bone made by Will Hong and Unity's new Input System.
Parking Pots was Initially designed for desktop until it was pitched to NextGen Skills Academy's Marcia Deakin and Radical Forge's Stephen Hey. Wherein the feedback received recognised the concept would work perfectly on mobile. To adapt to this shift in platform, motion controls were implemented instead.
Whilst scripting the gameplay, level and character select, the 3D models were produced by Casey McBrearty.
| Status | On hold |
| Platforms | HTML5, Android |
| Author | SUHMIF |
| Genre | Platformer |
| Made with | Unity |
| Tags | 3D, Cartoon, Casual, Character Customization, Indie, mobile, motion-control, No AI, Singleplayer, Unity |
| Average session | A few minutes |
| Languages | English |
| Inputs | Touchscreen, Smartphone |
| Content | No generative AI was used |




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